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Gamecube_IO

March 11th, 2016

Gamecube_IO is a tiny project meant to assist other in writing bots for the Dolphin Gamecube Emulator. I wrote it while doing a fellowship at the Recurse Center. It recieves game state from MemoryWatcher, a dolphin feature that records any changes in a game's memory. It writes actions to to Dolphin by using a UNIX socket to send inputs to a faked-out virtual controller.

You can check out the GitHub repository for it here.